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written and published by Gordon Hart

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DETAIL: Machine Writing: Software/User Interface

Posted on November 11, 2014February 7, 2015 by Gordon Hart

A walkthrough of the design and development process of the Machine Writing build’s front end.

Continue reading DETAIL: Machine Writing: Software/User Interface

Posted in BuildsTagged CNC, Graphics, Java, MachineWriting, Programming, Shapeoko2, TinyGLeave a comment

DETAIL: Machine Writing: Penholder

Posted on November 5, 2014February 7, 2015 by Gordon Hart

A mechanical solution to a persistent problem: an exercise in lasercut component design.

Continue reading DETAIL: Machine Writing: Penholder

Posted in BuildsTagged CNC, Design, lasercut, MachineWriting, Robotics, Shapeoko2, TinyGLeave a comment

DETAIL: Machine Writing: Letter Formation

Posted on November 2, 2014February 7, 2015 by Gordon Hart

An evaluation of the different methods proposed to tackle the task of building the Machine Writing fonts. 

Continue reading DETAIL: Machine Writing: Letter Formation

Posted in BuildsTagged Adobe Illustrator, blender3D, CNC, Design, MachineWriting, Programming, Shapeoko2, TinyGLeave a comment

INTRO: Machine (Shapeoko 2)

Posted on August 18, 2014February 15, 2015 by Gordon Hart

A general overview of the setup and initial testing process involved in using a Shapeoko 2 desktop CNC machine.

Continue reading INTRO: Machine (Shapeoko 2)

Posted in BuildsTagged CNC, DIY, open source, Shapeoko, Shapeoko2, TinyGLeave a comment

Recent Posts

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  • Variable Arity, or: Fun with the OCaml Type System February 9, 2017
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  • BUILD: Drainage Tower Defense & the Unity Game Engine May 24, 2015

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